123
45
6
1- Zhade,DSD/Drilldozer
2-Maliph/Aspect Amplifier:Agility
3-kolmo,P/Evergreen Tunic (DrillDozer if he have less then 75c)
4-Ifjann/Challor
5-Ifjann/Mip. Balladeers Flute
6-Xelfe/Mip. Balladeers Flute
Mugic:
2x Switch Riff (of course :p)
2x Fanfare of Vanishing
1x Sonata of the Storm
1x Melody of Mirage
Location:
2x Prexxor Chasm (again of course)
2x The Storm
2x The Darkened Dunes
2x Broken Edge
2x Pouril Forest
Attack:
2x Whirling Wail
2x Funnel Blast
2x Poison Sphere
2x SandStrike
2x Earth Pulse
2x Airsault
2x Atmosfear
2x Velocitrap
2x Sediment Stormshield
2x Afternath Feint
So the main idea of this deck is the unfair "jumping" advantage.A lot of cards in this deck give or have Range and Swift,so to make sure it will work there is 2 Pouril Forest in this deck make your opponents vulnerable to your jumping creature.A lot of people during reading the card list of this deck stop at Ifjann saying ; him??? .Yes there is 2 Ifjann because he's ability is perfect in this situation. EX: Prexxor Chasm become the active location,so you and your opponents choose a creature of your opponents and your creature get relocated in the sapce of the creature you choose,result when the combat finish the winner will be in the space you choose.So if you dont want your creature to get placed in a dangerous space use Ifjann!!On each turn by removing from him Air,an adjacent creature of your choice become "Untargetable" so when Prexxor Chasm come up use Ifjann ability once each to get one of your Ifjann (without challor) and Xelfe gain Untargetable,so all your back creature cannot be affected be Prexxor Chasm,so your opponents need to choose Zhade,Maliph or Kolmo and you choose one of he's muge!! Hi! Hi!
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